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Spore unlimited complexity all editors
Spore unlimited complexity all editors










The initial concept – of a game in which the player evolves a species from cellular development to galactic dominion – generated an immense amount of hype, which the game struggled to fulfill upon its 2008 release. The game was announced at GDC 2005 during Will Wright’s annual mind-blowing speech on whatever floats through his head.

spore unlimited complexity all editors spore unlimited complexity all editors

A few weeks ago and with little fanfare, Spore turned five-years-old.












Spore unlimited complexity all editors